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Yura
06-29-2004, 06:49 AM
Well, I hope, mr Lentini will not dispell me away in sense I occupy
here much of paper.
matter of fact, I am not english-speeking and had i curiosity of
how many percents of Bob's lesson I can catch, additionally
I study english to pass an exam in canadian embassy.
so if somebody has a crazy time, please identify what I was
studiously catching with my ears within a hour. the @@@@@@ is where
I was helpless to understand, and the (??) means my doubts about
heard. you may write all of @@@@@@ simply in that order that they
are here.
not shure to send it by private, cause it maybe tense a concrete man.
just imagime, you are studing french, and only french are around, not
english.

"Hi, I'm Bob Lentini from RMLabs and in this video we gonna take a closer
look at the peak-limit-normalize functions of the levelizer plugin for the
sawstudio. i'm gonna start by opening a tipycal mix it's a fourteen track
project. this mix is already been set up and i'm very happy with it. i got
@@@@@@@@@ Eq, compression, gating, reverb, @@@@@@@@, a tipycal mix project.
all we gonna do here, ajust the levelizer peak-limit-normalize function to
maximize the mix levels for cd burn. first thing is the look at the
up(??)of levelizer @@@@@@ make shure there is a good approach(??) and not peaking(??)@@@@@@@@ now all we gonna do is come on down to the output channel itself and we gonna patch the levelizer in,in the post patch point, now it must be the post patch point, the levelizer to perform this function must be the very last thing in the process in chain. nothing must come after it. o.k. i'm gonna bypass the levelizer at first because i wanna run
some tests. now i gonna use these tests to find tuning tweek the settings
of the levelizer @@@@@@ to building the final mix. in order(??)to this i
gonna simply mark a small chunk of the overall project, maybe 10 seconds,
15 seconds, i wanna peak(??) in area the project where maybe it's the
loudest, most dense area of the mix or maybe distinctly(??) critical area
in the mix so that i can listen to any artifacts that my setting
might(??)@@@ introducing. o.k. at this point the process we gonna build the
reference mix. we gonna use the process mixdown menu. we gonna select @@@@@
normal destination output file for the mix. we gonna say ok, we gonna
actualy overwrite over(??) creating a brand new mix file as if we(??) were
doing the full mix only here we only doing these 10 seconds that we'v
marked. goes by very quickly, the result is in the soundfile view we now
have a reference visual indication of the mix as it stands without the
levelizer. allright, now all we need to do is get a handle on these
transients we need a(?) control them so we can maximize the mix. let me
drag this overhere so you can see what i'm ajusting. let me unbypess the
levelizer and i coming down to the peak-limit ajuster. now watch the
thrashold lines that become visible on the soundfile view against the
reference mix. amusing@@@@ to ajust, just above the dense yellow area. ok. which would(??) be the average density of the mix. so i'm
putting@@@@@@@@@@@@@@ little about that so i gonna chop off any transient that rides above those thrashold lines. now the results can be visibly seen in this test by again choosing the process mixdown same file, but this time choos no for the overwrite question you gonna append the results so that you can a/b compare, the original, against the peak-limit. now here's the original transients, here's the peak limit, very much choped off very
visibly different but, all the magic of the levelizer. listen, no audible
differetce. the transients are not @@@@@@@ they're(??) not compressed. if fact, properly set, there are no audible differences what soever(??) all
@@@@@@ tremendous visual difference. if you zoom@@@@@@@@@@@@ that the levelizer will never flat up a signal, (??)keeps a signal shape precise,
but skills it down to fit within the thrashold. o.k., now want you satisfy
with your peak-limit settings, you life the results, now we gonna turn on
the normalize function. and the normalize function reads in percentes, you
can change to read in decibels. you @@@@@@ wanna be it about 98 percent i'd recommend or at least at minus @@@@@@@@. somwhere @@@@@@ leave yousalf(??)
some headroom. now, with the normalize function active we gonna build the
mix again, we gonna again append the data so that we can compare the
results and actually see the fruits of our labour. there you have it. very
interesting, here's the limited, the maximized, here original, @@@@@@@@,
look at those results, but more importantly listen to the results. the mix,
the sound, it has nothing altered, only(??) make stronger and more
powerfull @@@@@@@@@@. it gets to the cd the much higher level but your mix quality is the same. zoom @@@@@@ notice again, no flatuping, the average waveform shape is nothing altered, the levelizer is a magical tool, you can keep your mixes identical and maximize them with no artifacts. very
powerfull. final step, crear the marked area, process mixdown, say o.k. and
say yes to overwrite why because now you're building the full mix, back in
that same original file. nothing can be easyer or more powerfull. o.k. lets
@@@@@@ of few important points here. when you're ajusting the peak-limit
lines, the thrashold lines, make shure to not go to far down into the @@@@@ average waveform density so that that thick are a yellow area, do not get those lines down and you get the lines above that area so you just @@@@@ off the transient peaks that stick out(??) above the average waveform, this is critical, you can create the think of(??) @@@@@@@ distertion, which is a very audible artifact. another way is to @@@@@ @@@@@@ take a look @@@@@@@@@@ peaks no more @@@@@@@@ the meter should nothing @@@@@@ across the entire display. here's another quick tast that i use a lot a times to find that critical point where we start introducing the artifacts. go ahead mark your 10 second area, start a new file, create first build mix that you can see the waveform result @@@@ certain peak-limit setting. now come on down and take the peak-limit down maybe 2 or 4 more percent. and @@@@@@@@ and build the same mix again. this time of course make shure to choose no so you start appending these tast results back to back so you can see a visual and any can also use to listen. now here you see the visuals down just a little deeper and i gomnna go in little deeper yet. and i gonna come down another 2 or 4 percent, now i'm gonna build the third. and you can do this a few times @@@@@ take yourself further down and you think you should go. @@@@@@ here, when finished, now have multiple chanse that you can see and hear. so what you wanna do is jump around @@@@@each@@@@@ at the diffetent settings. listen in headphones(??) closely, listen through(??) the one that sounds the best. we set to those settings, turn on the normalize function, and build the best mixes of your career(??)