Dan,
I ran into this issue a few months back. Can't seem to find the relevant thread right now. When I'm in the studio tomorrow, I'll have a look at what I did. Meantime, check out the thread:
http://www.sawstudiouser.com/forums/...&highlight=w64
The last post references the W64 file type.
In my case, I think I recorded too long in SAW, such that the resulting WAV file would not let me hear or see all the data past a certain point. The answer was to convert it to a W64 file, which, IIRC, I was then able to open in Sound Forge, then cut and paste portions of the whole thing to smaller segments that I saved as WAVs.
I'm pretty sure you should be able to open it in SF, then do as I did.
If I find out more tomorrow, I'll let you know.
UPDATE: did a quick Google and found this:
WAV2W64
I think that may be what I used, though it sounds like it won't help you. Sorry. Really -- try Sound Forge again. Remember, you can cancel the waveform drawing if you don't want to wait. Performance will be a little slower as you edit, but it'll still work.
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