Hello,
Here is the scenario:
Solo electric guitar gig using backing tracks - as many as fifteen, but using only three for this post.
Using SAC and SAW via SAC-Link/SAW-Link
3 Backing Tracks
5 amp sim patch changes
Fade-in's and Fade-out's
Input and output level adjustments
* Each amp sim patch and each backing track will require their own level adjustments.
Concerns
If I understand things correctly, as I am able to load only one mxs file, I will required scene changes to manage all of the various changes for each of the three backing tracks and the subsequent patch changes - as I may need to alter the individual scenes at any time. I understand that there are scenes that I could "re-use", some cannot be re-used. Each song will be called up using Show Control. The Control Track will be specific to that song.
SAW
3 Backing Tracks using Control Track and Show Control
SAC
5 amp sim patch changes
Fade-in's and Fade-out's for each BT
Input and output level adjustments for each BT
Scenes
Starting Scene
Patch 1
Patch 2
Patch 3
Patch 4
Patch 5
Level adjustment 1 (Amp Sim)
Level adjustment 2 (Amp Sim)
Level adjustment 3 (Amp Sim)
Level adjustment 1 (Backing Track)
Level adjustment 2 (Backing Track)
Level adjustment 3 (Backing Track)
Output Fade-in
Output Fade-out
SAW
3 Backing Tracks saved to their own edl's: Song 1, Song 2 and Song 3
Control Track - saved with Session edl.
Song 1
Output Fade-in
Patch 1
Patch 2
Level adjustment 1 (Amp Sim)
Level adjustment 1 (Backing Track)
Output Fade-out
Note: If I have to make a level adjustment for the amp sim, I would then need to update the scene accordingly. Thus the need for individual scenes/snapshots.
Song 2
Output Fade-in
Patch 3
Patch 4
Level adjustment 2 (Amp Sim)
Level adjustment 2 (Backing Track)
Output Fade-out
Song 3
Output Fade-in
Patch 5
Level adjustment 3 (Amp Sim)
Level adjustment 3 (Backing Track)
Output Fade-out
Comments/Questions
Does this make any sense? My only concern is that if I have 15 songs per set - that could end up being a lot of scene changes in total!
Each Session edl would not require all scene changes however - but that still could add up to a lot of scene changes. Though I have been "generic" is the scene naming, these names would have to more specific - or else it would be not too difficult to lose track of just what belonged where.
Any thoughts/ideas would be appreciated.
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