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Thread: About VST3 ?

  1. #21

    Default Re: About VST3 ?

    Philip,

    Thanks for clarifying.

    I don't know what to think, I think I read it in the manual but I didn't believe it, I preferred to believe it was a translation or interpretation error on my part. Because it doesn't seem normal in a digital environment, imagine a large session.

    Something equally strange happens with the channel position change in the Mixer. It should really change channels not just positions, along with the Multitrack.

    Or another thing: Why don't the channel names appear in the Levelizer? The numbers appear.

    Any reason for this?

    Bob preferred to spend his coding time on more important things...

    Or I'm missing things?
    Last edited by Pedro V; 08-05-2024 at 12:08 PM.

  2. #22
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    Default Re: About VST3 ?

    No audio engine processes all channels at the same time, they have to be processed in a sequence. You can't use the results from a channel that hasn't been processed yet, so you can't use an unprocessed channel as the key before it's processed.

    Processing in SAW is done sequentially from lowest to highest.

    Displayed channel order (the organization of channels) does not affect the order of processing precedence. So channel #1 can be visually moved after chanel #120, but it is still processed first.
    ---------------------------------------
    Philip G.

  3. #23

    Default Re: About VST3 ?

    Quote Originally Posted by cgrafx View Post
    KEY inputs have to come from lower number channels. Everything is processed from left to right (ch1 to ch120). So you would have to switch the channel of the kick to channel one and move the synth to channel two or greater in order for this to work.
    Does not help to switch channels, no KEY input from KICK.
    Try doing the same test and tell me what happens.
    Try 2 microphones or line in from something on different tracks.

  4. #24

    Default Re: About VST3 ?

    Quote Originally Posted by cgrafx View Post
    KEY inputs have to come from lower number channels. Everything is processed from left to right (ch1 to ch120). So you would have to switch the channel of the kick to channel one and move the synth to channel two or greater in order for this to work.

    Are you talking about sac with saw (or using A/B)?

    I'm on vacation so can't verify this, but in saw, I'm pretty sure you can use any track as a key - because it is taps the unprocessed input. However, if you use the A or B key buffers, it is the way you describe - but in a weird way. If you send 10, 20 & 30 to A, using A as a key on 25 is a mix of 10 & 20 - but not 30. Now you have me wondering - is it a mix of taps of audio passing through the levelizer - rather than input? Also I've found in a lot of cases that you want to patch in a vst on one of the send tracks so the A buffer is contiguous (if there is not continuous audio). If for no other reason, turning on key listen may send you through the roof.

  5. #25

    Default Re: About VST3 ?

    Quote Originally Posted by Göran Nordberg View Post
    Does not help to switch channels, no KEY input from KICK.
    Try doing the same test and tell me what happens.
    Try 2 microphones or line in from something on different tracks.
    Works here using MultiTrack audio (track 1 source audio assigned to track 2's dynamics section key input). I don't currently have a convenient way to test live hardware inputs as source material, sorry. Anyone?

    You're probably overlooking something really simple, Göran.
    Dave "it aint the heat, it's the humidity" Labrecque
    Becket, Massachusetts

  6. #26

    Default Re: About VST3 ?

    Quote Originally Posted by Dave Labrecque View Post
    Works here using MultiTrack audio (track 1 source audio assigned to track 2's dynamics section key input). I don't currently have a convenient way to test live hardware inputs as source material, sorry. Anyone?

    You're probably overlooking something really simple, Göran.
    Live hardware as KEY inputs in SAW Studio channel compressor, try to do it when You have time.

  7. #27
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    Default Re: About VST3 ?

    Quote Originally Posted by Göran Nordberg View Post
    Live hardware as KEY inputs in SAW Studio channel compressor, try to do it when You have time.
    Pretty sure you will have to be running SAW in live mode to make that work. If you aren't running in Live mode, why exactly would you be trying to key from a live input?
    ---------------------------------------
    Philip G.

  8. #28

    Default Re: About VST3 ?

    Quote Originally Posted by cgrafx View Post
    Pretty sure you will have to be running SAW in live mode to make that work. If you aren't running in Live mode, why exactly would you be trying to key from a live input?


    I think I have to make a new thread about hardware live KEY input in SAW Studio channel compressor.
    If anyone have experience about VST3 sidechaining from live hardware, it would be nice to know about it in this thread.
    Before that I will explain to You what I am doing.
    External MIDI gear triggered from MWS , plays nice and sounds good.
    Audio from external midi gear coming in to SAW mixerchannel on its own channel.
    I want kick from drummachine to duck bass channel.
    Kick KEY input on bass channel.
    Everything what coming out, what I hear, is going to an harddiskrecorder.

  9. #29
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    Default Re: About VST3 ?

    Quote Originally Posted by Göran Nordberg View Post
    I think I have to make a new thread about hardware live KEY input in SAW Studio channel compressor.
    If anyone have experience about VST3 sidechaining from live hardware, it would be nice to know about it in this thread.
    Before that I will explain to You what I am doing.
    External MIDI gear triggered from MWS , plays nice and sounds good.
    Audio from external midi gear coming in to SAW mixerchannel on its own channel.
    I want kick from drummachine to duck bass channel.
    Kick KEY input on bass channel.
    Everything what coming out, what I hear, is going to an harddiskrecorder.
    1. Why does this need to be live?
    2. you say everything is going to a hard disco recorder, are you not recording in SAW?
    3. Just record a channel with the kick and another with the MIDI audio or Bass audio and then side chain in saw during the mix.

    If you want to have a live mixer with live side-chain capability then use SAC and record the output from that.
    ---------------------------------------
    Philip G.

  10. #30

    Default Re: About VST3 ?

    Quote Originally Posted by cgrafx View Post
    1. Why does this need to be live?
    2. you say everything is going to a hard disco recorder, are you not recording in SAW?
    3. Just record a channel with the kick and another with the MIDI audio or Bass audio and then side chain in saw during the mix.

    If you want to have a live mixer with live side-chain capability then use SAC and record the output from that.
    1.Because it is live.
    2.Recording SAW output back in to another track, but always recording to harddisk recorder too, with FX, everything,the complete song.
    3.Everything is there in the edl-file, I can have many versions of the same song.
    Changing synth patches on several synth tracks, switching drumkits.
    I don't need 10 audiotracks of every synth or drumkit.
    I do nothing with all those audiotracks when I only need the output from SAW.
    The edl-file is the DNA for the whole song and all different versions of that same song.

    I have SAC and the compressor KEY input works nice with SAW, just feels like crossing the river to get water. Would be nice to do the same in SAW.
    I could not get the automation to work with SAW/SAC combination, I definitely did something wrong , tracks ON/OFF did not work, I have to learn about how to do that.
    Last edited by Göran Nordberg; 08-06-2024 at 04:40 AM.

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