Re: SAW VS Pro Tools 9.0
Originally Posted by
Stashu
I really hate to even bring up PT on the Saw site.
But, when I have long form projects, I do record to a final track. [Real time]
If I have fixes to do along the line, I do my punch ins, etc, and then, I've got a track with let's say ten regions.
Yes, I can Bounce To Disk and it would be the full 30 minute program. Or, because I've already added my processing in the original record, and punch ins, I just use the Duplicate feature in PT. This is done roughly about the speed of building the Final Mix SawStudio. [could be faster or slower, dependant on tracks - usually slower]
Now, I've got one long 30 minute track without 'rendering'.
It's all in the setup.
This file I record has no automation, no volume draws, no added EQ. All processing is added before the record process.
This sounds like the work-around I've heard about that long-form producers using PT have been using to get around the lack of faster-than-real-time rendering. As I understand it, you configure it so that whenever you play a section back (during editing and mixing), you're simultaneously recording to a "build" track. When you're done editing and mixing, having worked your way to the end of the session, you just duplicate the build track. And if you need to make tweaks afterward, you just punch in the tweaked section to the build track and re-duplicate. Still not as clean and elegant as buildmixing, but it's sumpin.
Dave "it aint the heat, it's the humidity" Labrecque
Becket, Massachusetts
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