Re: Channels and Tracks
Pretty much the same mindset here.
Tracks are where audio is recorded to and from where playback originates. Tracks are on a recorder. Whether that's using tape or virtually, e.g. SAW's MultiTrack is the "medium" for its built-in digital software recorder. Each discrete recording is on a discrete track.
Sound travels through channels. Like on mixing console, physical or virtual (Ã* la SAW's mixer) or on the inputs and outputs of a tape recorder, physical or—well there's really no analogue (see what I did there?) in the virtual world, is there? At least not with SAW. SAW's mixer directly feeds the track so of the MultiTrack. Well, okay, I guess you could talk about input and output "channels" assigned in the MultTrack, which can map from/to either physical or virtual signals.
I don't see a blurring of the distinctions; I see more of "sometimes the analogy doesn't quite carry over to virtual" happening, where some bits go missing, like pre- or line-amplifier electronics and physical ports (connectors).
Dave "it aint the heat, it's the humidity" Labrecque
Becket, Massachusetts
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